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p.dawkins@nfb.ca

Photo by Stacey Lee 

Quote
“Paloma Dawkins is a Canadian cartoonist creating psychadelic videogames and explorable landscapes. Dawkins work disrupts conventional game storytelling to take players on an absurdist romp through the highest clouds to the ocean deep.”


I’ve been in love with drawing and cartooning since I was a kid growing up in Ottawa Ontario. The beautiful natural scenery and amazing museums of my home town sparked my imagination and I knew I would dedicate my life to art. I started animating using a computer tablet and almost immediately wanted to be immersed in a world inhabited by my animations, which led me to learn how to use the game engine Unity3D. I began my journey making art games with a little experiment called Dream Warrior and haven’t stopped making games since then! I have also published a comic book (Summerland, Retrofit) and a VR experience (Museum of Symmetry, National Film Board of Canada). I am fascinated by technology and nature and strive to connect the two through storytelling and colorful animations.

I’ve directed over 7 games/VR experiences and have exhibited at countless museums, galleries, events and festivals internationally and have been invited to give talks all over the world. I am incredibly grateful for the generous and welcoming games community in Canada and abroad and am excited to make many more games and playful things in the future!


Expererience
FADU, Argentina Oct 2018
Speaker

MiM, MTL Aug 2018
Speaker

Future Reality Lab, NYC May 2018–present
Animator and artist in residence

The National Film Board of Canada, MTL Nov 2014 –March 2018
Artistic and Creative Director, Animator
CBC Arts October 2017
Exhibitionist in Residence

MUTEK: Future Realities, MTL August 2017
Speaker
Milieux institute Concordia University, MTL April 2016  
Resident artist
Fantastic Arcade, Austin TX Sept 2015
Video game exhibitor in Spotlight Arcade

TAIS, Toronto July 2015 - present
Workshop Instructor

Beakerhead, Calgary July 2014
Video Game Artist

The National Film Board of Canada, MTL Sept 2013 – Nov 2013
Animator
Imogen Heap and Deadmau5 music video         Jan 2013
Animator


Projects
Cave, NYU Future Reality labs June 2018 – present
Art Director, animator
- Premiering at Siggraph 2018

Museum of Symmetry, NFB November 2014 – June 2018
Art Director, game designer, animator, writer
- Winner of Out of Body experience award North Bend 2018
- Winner of Peoples Choice award Fivars 2018
- Premiering at A-Maze Berlin April 2018
- Article in Kotaku
- Annecy International Animation Festival 2018 Official Selection
- Siggraph 2018 Official Selection
- Fantoche 2018
- Ottawa International Animation Festival 2018 Competition 
- Halcyon Labs Washington DC
- Article in Rock Paper Shotgun
- Article in Moving Stories

Palmystery June-Nov 2016
Animator, programmer
- Official Selection of Amaze Johannesburg 2017
- Official Selection Fantastic Arcade 2017
- Transmundane at Dunlop Gallery
- Vice article ‘Mindlessly Dance Through Cartoon Fantasies in ‘Palmystery’
- Mild Rumpus 2018


Alea, HumbleBundle June – Sept 2015
Video game designer, animator
- Commissioned by Humble Bundle and presented at Fantastic Arcade in Austin TX running from September 28th to October 1st 2015 at the Alamo Theatre
- Day of the Devs in San Fransisco Nov 7th 2015
- BabyCastle’s Gallery, NYC May 1st 2016
- MAGfest January 5th – 8th 2017
- Article on Vice, Rhizome and Killscreen

Egg Boss November 2014
Game design, animation
- Exhibited at the Wellcome Collection July 3rd 2015 in London, UK

Gardenarium July 2014 – Jan 2015
Programming, game design, animation, writing
- EMP museum Seattle, Washington October 2015 – present
- Mild Rumpus March 2 – 6th 2015 during GDC in San Francisco at the Moscone Center
- Articles in Polygon, Killscreen, Rock Paper Shotgun

Summerland April 2013 - July 2014
Writer and artist



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